> For the complete documentation index, see [llms.txt](https://8bitmods.gitbook.io/manuals/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://8bitmods.gitbook.io/manuals/bitlink-dc-dongle/getting-started/hardware-overview.md).

# Hardware overview

<figure><picture><source srcset="/files/fm4oPq8DgktUUP4nA48W" media="(prefers-color-scheme: dark)"><img src="https://3745350575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxE7fgXjmB9AkNFHd2vW0%2Fuploads%2Fgit-blob-0e7d65cbf132e1fb7a1e6c9977cd181f1d83ecf5%2Fdongle-overview-light.svg?alt=media" alt="BitLink DC Dongle with the controller plug, button, LED and USB-C port labelled"></picture><figcaption></figcaption></figure>

| Part            | Description                                                                                                                                        |
| --------------- | -------------------------------------------------------------------------------------------------------------------------------------------------- |
| Controller plug | Plugs into any controller port on the Dreamcast. The dongle is powered by the console.                                                             |
| Button          | Next to the USB-C port. Pairing, input mode and WebUI. See [The button](/manuals/bitlink-dc-dongle/getting-started/button.md).                     |
| LED             | On top, near the USB-C end. Shows the input mode and connection state. See [The LED explained](/manuals/bitlink-dc-dongle/getting-started/led.md). |
| USB-C port      | For wired controllers, keyboards, receivers and USB Bluetooth adapters, and for firmware updates.                                                  |

Each dongle connects one controller, keyboard or mouse. For more players, use one dongle per controller port.


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