> For the complete documentation index, see [llms.txt](https://8bitmods.gitbook.io/manuals/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://8bitmods.gitbook.io/manuals/bitlink-dc-adapter/using-the-adapter/wheel-and-air-mouse.md).

# Wheel mode and Air mouse

Both features use the adapter's motion sensor. Turning one on turns the other off. They work in 2.4G and wired modes.

## Wheel mode

Tilt the controller like a steering wheel to steer with the analog stick.

Hold **D-pad Down + Start** for 1 second to turn it on or off. The VMU screen shows **WHEEL ON** or **WHEEL OFF**.

## Air mouse

Point the controller at the screen to move a Dreamcast mouse cursor. Hold **D-pad Right + Start** for 1 second to turn it on or off. The VMU screen shows **VIEW ON** or **VIEW OFF**.

| Control                  | Mouse                                |
| ------------------------ | ------------------------------------ |
| A                        | Left button                          |
| B                        | Right button                         |
| X                        | Middle button                        |
| Y, held                  | Freezes the cursor so you can re-aim |
| Analog stick up and down | Scroll wheel                         |

While Air mouse is on, the Dreamcast sees a mouse instead of a controller, so the VMU and rumble are not available. Some games only look for a mouse in port A.

## Changing the combos

Connect to the BitLink DC Dongle's WebUI and open **Mapping > Dreamcast > Combo presses**. You can turn each combo off, choose other buttons, and set the hold time.


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